public final class WorkbenchModel extends DefaultModel<WorkbenchModel,WorkbenchView>
createViewIntoJAT, hasBeenAttached
innerComponentMap, PROCESS_WAVE_METHOD_NAME, rootComponent
ADD_BEHAVIOR, CALL_ANNOTATED_METHOD_ERROR, COMMAND_NOT_FOUND_ERROR, COMMAND_NOT_FOUND_MESSAGE, COMPONENT_INJECTION_FAILURE, COMPONENT_RELEASE_ERROR, CUSTOM_METHOD_NOT_FOUND, LISTEN_WAVE_TYPE, MODEL_NOT_FOUND_ERROR, MODEL_NOT_FOUND_MESSAGE, NO_WAVE_LISTENER, NOTIFIER_CONSUMES, NOTIFIER_HANDLES, SEND_WAVE, SERVICE_NOT_FOUND_ERROR, SERVICE_NOT_FOUND_MESSAGE, UNLISTEN_WAVE_TYPE, WAVE_BEAN_CREATION_ERROR, WAVE_DISPATCH_ERROR, WAVE_HANDLING_ERROR, WAVE_LOST, WAVE_LOST_CONTEXT, WAVE_SENDING_ERROR
booleanItem, byteItem, characterItem, classItem, doubleItem, exceptionItem, floatItem, integerItem, longItem, shortItem, stringItem, voidItem
Constructor and Description |
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WorkbenchModel() |
Modifier and Type | Method and Description |
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(package private) InnerComponent<ControlsModel> |
controlsModel() |
(package private) InnerComponent<EditorModel> |
editorModel() |
protected void |
hideView()
Perform custom action before hiding the view.
|
protected void |
initModel()
Initialize method to implement for adding custom processes.
|
protected void |
processWave(Wave wave)
Process the wave.
|
(package private) InnerComponent<PropertiesModel> |
propertiesModel() |
protected void |
showView()
Perform custom user action before showing the view.
|
bind, initInnerComponents
applyStyle, bindInternal, buildView, doHideView, doShowView, initInternalModel, prepareView, view
attachParentListener, finalize, hideInternalView, node, ready, showInternalView
addBehavior, addBehavior, getBehavior, getBehaviorData, hasBehavior, manageOptionalData
attachUi, callCommand, callCommand, findInnerComponent, getInnerComponentMap, initInternalInnerComponents, listen, listen, listen, release, returnData, rootComponent, rootComponent, sendWave, sendWave, sendWave, setup, unlisten
getCommand, getCommand, getCommands, getCommands, getFirstKeyPart, getKeyPart, getListKeyPart, getModel, getModel, getModels, getModels, getSecondKeyPart, getService, getService, getServices, getServices, getThirdKeyPart, key, key, localFacade, localFacade
clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
addBehavior, addBehavior, getBehavior, getBehaviorData, hasBehavior
findInnerComponent, listen, listen, listen, rootComponent, rootComponent, sendWave, sendWave, sendWave, unlisten
key, key, localFacade, localFacade, release, setup
attachUi, getModel, getModel, getModels, getModels
getService, getService, getServices, getServices, returnData
callCommand, callCommand, getCommand, getCommand, getCommands, getCommands
public WorkbenchModel()
protected void initModel()
AbstractBaseModel.initModel()
method to setup your model.initModel
in class DefaultModel<WorkbenchModel,WorkbenchView>
protected void processWave(Wave wave)
processWave
in class DefaultModel<WorkbenchModel,WorkbenchView>
wave
- the wave receivedprotected void showView()
showView
in class DefaultModel<WorkbenchModel,WorkbenchView>
protected void hideView()
hideView
in class DefaultModel<WorkbenchModel,WorkbenchView>
InnerComponent<ControlsModel> controlsModel()
InnerComponent<PropertiesModel> propertiesModel()
InnerComponent<EditorModel> editorModel()
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